Container Screens not playing well with blueprinter?

When I build a blueprint using the modded storage or industrial containers, that blueprint instead builds a space elevator. The hologram will show the space elevator, the materials to build are typical for the expected blueprint, but it builds a space elevator and demolishes to space elevator materials. When I tried to load the blueprints with screen containers again in the blueprinter, they either build invisibly (collision is still present) or crash the game. Playing in singleplayer. The Mod list text copy paste function isn't working for me, sorry. I have a lot of mods installed but so far this is the only content currently givine me trouble. Though I did have to disable the Continuous Space elevator mod pretty early on due to the continuous elevator causing the MAM to disappear in the build menu about thirty seconds into each load into the save, and if I built a blueprint with a MAM in it before it disappeared, it would also turn into a space elevator.
6 Replies
FICSIT-Fred
FICSIT-Fred3mo ago
Automated responses for MeliBasket (825556016346955838)
downgrade_duplicate
The Mod Manager is reporting an error because it's trying to modify an outdated copy of the game. This could be caused by one of two things: 1. One of the installs connected to the Profile you have selected is still running a previous version. To fix this, either uninstall it, update it, or switch to a different Mod Manager profile so that it isn't considered in the update process. 2. You have leftover files in your install directory from downgrading to play a previous version. To fix this, uninstall the game (verify files won't fix this!), delete the game install directory if it still exists (this is NOT the AppData folder, but the location where you installed the game), then reinstall the game, and reopen SMM.
Key Details for SMMDebug-2025-06-28-13-23-39.zip
SMM Version: 3.0.3
SML Version: 3.11.1
Installed Mods: 48
Game: WindowsClient CL 418783 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.11.1
Installed Mods: 48
Game: WindowsClient CL 418783 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
MeliBasket
MeliBasketOP3mo ago
I don't think I have more than one version running, but I followed the steps in Option 2. anyway. This did not resolve the issue.
Robb
Robb3mo ago
the bot is probably seeing a message for a long time ago in your logs for that >mod container screens
FICSIT-Fred
FICSIT-Fred3mo ago
Fred Mod Search™
Container Screens and more
Automatically adds a customizable screen in all Containers showing whats inside. Now with buildable to see all other machines. EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1749209198:R> Created by Andre Aquila
If this isn't the mod you were looking for, try a different spelling.
Robb
Robb3mo ago
@silent@AndreAquila fyi ach I messed up the silent
Kinris
Kinris3mo ago
I ran into this issue yesterday. Making a blueprint with the storage with screens saves just fine, but as soon as it's placed there's a space elevator attached to the blueprint. If you try to place it, the materials zip up to the top of the space elevator and a shadow of what the blueprint is supposed to be sits where it was placed. Oh, I forgot to add that if you try to open that same blueprint in the designer it crashes the game.

Did you find this page helpful?