tModLoadert
tModLoader7mo ago
4 replies
Mr Mustacchi

Using TEdit on ultra-modded worlds?

I'm planning on doing a playthrough with some friends with a huge modpack, but don't want to have to worry about game-breaking worldgen errors due to mod-conflicts. is there a TEdit extension that allows you to more reliably work with modded items and tiles without messing things up even more? I'm just looking to do things like pull structures from other worlds that have properly generated the structures to one single world to make them all hopefully work fluently. If theres an easier way im open to hearing that too.
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