Synthetic Overclock crash on trying to load a save
Since 2.0.0 Synthetic Overclock causes crashes when trying to load into a save or create a new save.
I'm playing on singleplayer.
4 Replies
Automated responses for Azzy (278156871922089985)
nullschematic
(Known error
nullschematic
) Note to mod developers: the mod TajsGraph is attempting to register a null schematic, as of SML3.6 this is no longer a crash but should still be resolved. This could be caused by leaving a null entry in the list, or by referencing content from a mod that is not loaded at runtime.Key Details for SMMDebug-2025-07-09-09-14-12.zip
Crash found in FactoryGame.log
It has been attached to this message.
Crash found in FactoryGame_dd987715_Local_Stable_WindowsClient.log
It has been attached to this message.
Suspect it's the same issue as this case https://discord.com/channels/555424930502541343/1391882137338122390
@AniMouse
(just interacting with a different mod in the same way)
Update pushed, should be working as expected now
The issue has been figured out - Architecture+ 02 is the culprit
Solution
Latest A+02 Update fixed it :thumbtel: