Random EGL initialization errors
I have a container that uses OpenGL / EGL (for headless 3D rendering with pyrender).
In some workers, everything works as it should, and keeps running fine for days on end.
But sometimes, I'll get a new worker where it just doesn't work, and I'll have to keep refreshing/deleting the worker until I get one where it does work.
(the card number varies)
In the workers that these failures occur, CUDA still works fine as expected.
Deploying on RTX4090 workers in RO region.
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