sudden crashes due to modpack
this pack ran fine for 3-4 days then started hardlocking our dedicated server, and crashing 5-10 minutes after getting it back up, but im not sure what in the logs is relevant or not
Solution:Jump to solution
It seems the issue was happening when one of the FIFO containers is completely full and tries to take in another item; adding a check to make sure it isn't seems to have fixed that; update available now!
25 Replies
>debughere
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel.
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
its uploading. unfortunately have a horrendous upload speed
>debughere
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel.
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
am i not uploading the right file? or is the bot just not wanting to scan my file
Your file is too big so Fred's giving up
Good God

how can i lower it?
Investigating now, if my phone will open it
i know architecture+ has been throwing its debug info for like 1m lines

Not sure what's printing that out but it's doing so regularly enough that you will have been getting significant slow downs
I think that's actually the base game printing it but most likely caused by a mod
I'd try without mods which do stuff with inventories, so new storage containers/machines, domain expansion maybe
ill give it a try without domanain exp
The server log wasn't included in the zip because your server rejected SMMs connection
i pulled the save to local to see if i can make it longer thant 10 minutes without a crash
was getting frustrated with having to delete server settings and reauth the server every 10 mins to try and troubleshoot
seems it was FiFo Contatiners
>mod fifo
@Bababooie
Had still been looking into this since it'd been reported once before but I wasn't able to recreate the issue on my end from what I was given; @JamesMonroe could you please post the save file that this issue was occurring on and the mod profile used with it, thankyou kindly in advance
Solution
It seems the issue was happening when one of the FIFO containers is completely full and tries to take in another item; adding a check to make sure it isn't seems to have fixed that; update available now!
awesome thanks