simple item teleporter asks for synthetic powershards ??
https://ficsit.app/mod/teleportitem#top should ask for normal powershards to buid receiver and transmitter but asks for SYNTHETIC powershards instead...
buildables are unlocked at Tier 2 ...but at that time Synthetic powershards are far far from beeing accessible !
...is that only me?
7 Replies
Sounds like a conflict with the Synthetic Overclocking mod. It's mod page says it will modify other mods to use Synthetic Powershards rather than regular Powershards
ohh, so cant do nothing ...thanx for explanation, will just cheat for synthetic intead of normal ones for now, thanx ! (though i dont like to cheat .)
@AniMouse fyi
Can't do a lot unless I add a way to convert regular shards into synthetic ones. Though due to implementation specifics I consider such recipe a cheat
So yeah, you are allowed to give yourself synthetic shards
Not like simple teleporter isn't a cheat of sorts
However I could implement an extra check if it's a milestone research
The issue is that milestones, AWESOME shop entries, researches are all the so-called schematics, assets with costs and unlocks. And they all have a Tier property only the HUB cares about
So if this unlock would be in, say, the MAM, I wouldn't be able to do anything at all
Since it doesn't care about tier property, and even vanilla schematics other than milestones have their property set up wrong
I'll implement this with the update for Somersloop support
Thank you sir !!
Solution
@Kata Mangelune Update is out
Thank you Sir !!! willl have a look asap