Satisfactory ModdingSM
Satisfactory Moddingβ€’6mo agoβ€’
19 replies
Skellyman

Lights+ confusion

Not sure if I've done something wrong but I can't seem to get the lights from Lights+ to emit light in the surrounding area. Or rather some do but very dimly.

I have MuppetMaterialLibrary, Lights+, Taj's Graphical Overhaul and Mod Update Notifier installed. Also set the GlobalDistanceField setting on.

Tried changing the emissive setting in the mod itself which does change the lights brightness but not the emissive brightness it looks like. 😣
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Solution
Try rolling back to the previous update, I had to put out a temporary fix to solve a crashing issue for clients on Linux servers 1.1 introduced to all emissive beams, but to do that I had to disable lumen.

As per the patch notes if you're not playing on a Linux server roll back to patch 1.2.0 for the full emissive lumen affect again! πŸ˜„
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