Game Crashing after placing a blueprint
May be or may not be because of the Modular Load Balancer, can probably try to make a blueprint without it and place to see.
8 Replies
Automated responses for Syzzle (132238191259287552)
Key Details for SMMDebug-2025-08-08-23-03-10.zip
Crash found in FactoryGame_c3b11d6d_Local_Stable_WindowsClient.log
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Crash found in FactoryGame.log
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Yea, the same blueprint but Modular Load Balancer removed (from the blueprint) doesn't crash
can you send the blueprint here as well?
@SirDigby heads up
well, I am confused, now it crashed without it, might be something else, let me do one more test and I wil send the blueprint
the crash has to do with the sign system updating, does the blueprint have (modded) signs?
yes, that was the next test, I am using this: https://ficsit.app/mod/ContainerWithScreen
And yes, removing the container with screen from the blueprint seems to have made it stop crashing
weird that it didn't crash the first time when I used the blueprint without the modular load balancer and still had the container
In case Aquila wants the blueprint to test or something
@AndreAquila heads up