Stuck on SML Unreal project
Hi.
I have a small knowledge in coding and the guides i found are scattered or outdated.
I got SatisfactoryModLoader-master and unzipped it, tried to open it with unreal engine 5.3.2 but wwise plugins were missing, those integrations only exists for 5.4 and above so i disabled it and then it didnt load in.
I'm trying to make a mod to swap out the player character, i converted a rigged model to fbx from what i can tell i need to go into the unrelal engine project of modloader and finish it there but i can't open the project file.
I never tried to make a mod for this game, am I supposed to use a different file or tool?
Thanks.
I have a small knowledge in coding and the guides i found are scattered or outdated.
I got SatisfactoryModLoader-master and unzipped it, tried to open it with unreal engine 5.3.2 but wwise plugins were missing, those integrations only exists for 5.4 and above so i disabled it and then it didnt load in.
I'm trying to make a mod to swap out the player character, i converted a rigged model to fbx from what i can tell i need to go into the unrelal engine project of modloader and finish it there but i can't open the project file.
I never tried to make a mod for this game, am I supposed to use a different file or tool?
Thanks.
Solution
the docs walk through how to get it and integrate wwise with the specific old version SF uses
