RS
raw-harlequin

Favorite Game Developing Engine?

11 Replies
mute-gold
mute-goldβ€’2mo ago
godot gotta be my favorite atm, probably because it's lightweight, opensource, easy to use, and i like 2d games
like-gold
like-goldβ€’2mo ago
Gamemaker, godot, and unity A bit of studio too
mute-gold
mute-goldβ€’2mo ago
all good choices slightly besides unity, mostly because unity did break it's userbase's trust, the engine itself isn't bad though just the company the engine is great
like-gold
like-goldβ€’2mo ago
i don’t really use unity for games, rather other 3d things watching ai’s learn through reinforcement learning is fun
mute-gold
mute-goldβ€’2mo ago
oo that does sound fun
like-gold
like-goldβ€’2mo ago
I first got inspired by this video. https://youtu.be/L_4BPjLBF4E?si=2If4Z__oTkzOpr9v
AI Warehouse
YouTube
AI Learns to Walk (deep reinforcement learning)
AI Teaches Itself to Walk! In this video an AI Warehouse agent named Albert learns how to walk to escape 5 rooms I created. The AI was trained using Deep Reinforcement Learning, a method of Machine Learning which involves rewarding the agent for doing something correctly, and punishing it for doing anything incorrectly. Albert's actions are con...
j
jβ€’2mo ago
dont use but source and source 2 are awesome i lied i actually do use source but literally in the least source way
like-gold
like-goldβ€’2mo ago
What way?
j
jβ€’2mo ago
i change a single variable in a txt file of a source game
rival-black
rival-blackβ€’2mo ago
I don't use game engines because I'm not a game dev, but I used cocos2d the most when making a gd mod so ig that
quickest-silver
quickest-silverβ€’2mo ago
currently i'm using clickteam fusion 2.5 i haven't used any other engines but if anything does stand out, it'd be favorable

Did you find this page helpful?