9 Replies
conscious-sapphire•3d ago
godot gotta be my favorite atm, probably because it's lightweight, opensource, easy to use, and i like 2d games
extended-salmon•3d ago
Gamemaker, godot, and unity
A bit of studio too
conscious-sapphire•3d ago
all good choices slightly besides unity, mostly because unity did break it's userbase's trust, the engine itself isn't bad though
just the company
the engine is great
extended-salmon•3d ago
i don’t really use unity for games, rather other 3d things
watching ai’s learn through reinforcement learning is fun
conscious-sapphire•3d ago
oo that does sound fun
extended-salmon•3d ago
I first got inspired by this video.
https://youtu.be/L_4BPjLBF4E?si=2If4Z__oTkzOpr9v
AI Warehouse
YouTube
AI Learns to Walk (deep reinforcement learning)
AI Teaches Itself to Walk!
In this video an AI Warehouse agent named Albert learns how to walk to escape 5 rooms I created. The AI was trained using Deep Reinforcement Learning, a method of Machine Learning which involves rewarding the agent for doing something correctly, and punishing it for doing anything incorrectly. Albert's actions are con...
dont use but source and source 2 are awesome
i lied i actually do use source but literally in the least source way
extended-salmon•3d ago
What way?
i change a single variable in a txt file of a source game