Every time i load into my save i crash
I was setting up a new circut board factory and i think i placed a train station or freight station and game hard crashes harder than it usally does which allows me to just reboot the game and redo my 2 mins of progress but now it just crashes when i boot my save up
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>debug here
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels!
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
Automated responses for KaninchenMitM249 (564145882623377408)
Key Details for SMMDebug-2025-09-06-19-00-48.zip
Crash found in FactoryGame_bc9a80c4_Local_Stable_WindowsClient.log
It has been attached to this message.
Crash found in FactoryGame.log
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watting of mother watting i dont speek clanker
@Robb (Busy) don't suppose there's an easy way to tell which contentlib mod is causing this? 🤞
all I can say is that it's not contentlib itself, because it is happening late in load and after contentlib's own loading of stuff
probably one of aquila's mods directly calling init schematic from struct
anyything else i can post to help yall fellers
you'll have to test further on your end
>debugmods
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
turn off mods that depend on ContentLib and see if you still crash
you can see if a mod depends on contentlib by checking on its page on ficsit.app
i unistalled the last two mods i installed i hadnt added any in 4 days before i added the doggo carry and sum else thinking it casued something but ill try that when i get half a decent chance and elt you know

ive unistalled the last 10 mods that i can unistall without breaking my factory
idk maybe i figure out something messing around with something
keep removing mods until the crash goes away. nothing will be lost because you still have the save where the mods are still installed, so you can just put them back later
you can turn off mods without "removing" them by pausing them in the mod manager
affiirm will do
now i think about it could it be related to the patch that came out today
idk ill update ive checked my anti virus becuase it done this ine the past if clear the folders i cleared last time idk ill update if i remember for the fix
ok ive made a mod list that hold the bare minimal of mods that i know i need for my factory to function with out having to search for broken thing to reconnect or remake ect and i tried the last trick i had learned which is to delete those last 3 files

and my game works now
2 mods was out of date