Having a Power Issue

I was building a Creative Works Coal Power Plant, learning how to use the building mechanics more, when I ran into a power issue. For some reason my power shut off while I was placing Metal PIllars to hide my Power poles. Then I tried to turn it on and no Fuses would appear. I thought it had something to do with the Pillars blocking the lines or something. Turns out Even if I built a brand new plant, new water extractor, and gave it all materials needed, Hooked up a power line to a biomass burner, It still would not turn on. And No Fuses to turn on either.
A friend of mine also tried, Same result. We both loaded a Creative Test World In straight Vanilla and it works fine.
What could be causing the issue? The only mods both of us have that are the same is Doggo Transportation, Doggo Collector, and the Normal Satisfactory Mod Loader. This problem occurred Prior to the Doggo Transportation Mod update today.
And Only AFTER the Game Updated to the new V1.1.1.4 patch update. All worked fine Previously. Please Help.
69 Replies
Moons_Star
Moons_StarOP•3mo ago
UPDATE: Upon Further testing, My Friend and I loaded common mods one by one. Then Loaded Old Saves from prior to Satisfactory Game Update V1.1.1.4 and Power is Not working. ( Problem Persist ).
Then Loaded New Games and found it works. Both Tested with Mods On and Tested with Mods Off.
We Think that the Satisfactory Update V1.1.1.4 Has broken Our Save Files.
sjhoward
sjhoward•3mo ago
>qa
FICSIT-Fred
FICSIT-Fred•3mo ago
Satisfactory Q&A
The Satisfactory Questions and Answers website is a place to report bugs, suggest features, and look for fixes to any issues you run into.
sjhoward
sjhoward•3mo ago
Report it here, hopefully they'll get it fixed!
Moons_Star
Moons_StarOP•3mo ago
Vanilla Works Fine.
Its Modded Game not working, Save Corrupted.
sjhoward
sjhoward•3mo ago
Oh I think I must have misunderstood >debughere
FICSIT-Fred
FICSIT-Fred•3mo ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced here in this channel. If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
Moons_Star
Moons_StarOP•3mo ago
I am looking on my computer and my friend was looking on his too. The debug info for Satisfactory is not showing up anywhere. My friend is headed to bed ( its 3:49 am ). Will keep looking.
sjhoward
sjhoward•3mo ago
Everything we need is in the zip file the message above explains how to make
Moons_Star
Moons_StarOP•3mo ago
Did that but, dont think you want GTA 2,3,4,and 5, Oxygen Not included, etc.
I am going into the C: Drive, Users, ((( ME ))), App Data, Local Low, FactoryGame, Saved, Logs to find the actual logs. which I am not sure will be much help cause my Friend and I have been trying to work it out for over 3 hours.
sjhoward
sjhoward•3mo ago
No, those are in the zip just hit generate debug info and send the zip
Moons_Star
Moons_StarOP•3mo ago
Oh wait Do I click SAVE ???
sjhoward
sjhoward•3mo ago
yes, save the zip somewhere and send it here
sjhoward
sjhoward•3mo ago
but I think you might need some sleep 🤣
FICSIT-Fred
FICSIT-Fred•3mo ago
SMM Version: 3.0.3
SML Version: 3.11.3
Installed Mods: 12
Game: WindowsClient CL 433351 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.11.3
Installed Mods: 12
Game: WindowsClient CL 433351 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2025-09-10-08-54-38.zip triggered by @Moons_Star
Moons_Star
Moons_StarOP•3mo ago
LOL I am good on Sleep. I only woke up 8 hours ago. I am Night Owl.
sjhoward
sjhoward•3mo ago
Well, the only unusual things I see in your logs are hundreds of
[2025.09.10-07.47.52:005][404]LogTemp: Warning: 1
[2025.09.10-07.47.52:005][404]LogTemp: Warning: 1
(along with similar for Warning: 3 and Warning: 4) No idea what mod could be causing those, because that seems to me like temporary debugging code that someone's left in their mod >debugmods This is generally the fastest method to work out which mod is causing problems, luckily I see you only have 7 mods on this save right now (along with 5 dependencies to make them work)
FICSIT-Fred
FICSIT-Fred•3mo ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
sjhoward
sjhoward•3mo ago
I'd start with anything which affects power though, so put hover pack ultimate and powered foundations in the first batch you try turning off
Moons_Star
Moons_StarOP•3mo ago
Done all of that. It does it even with ONE mod enabled. Does not matter what mod. It kills Old Saves.
sjhoward
sjhoward•3mo ago
OK! That's interesting. So this is a power circuit in the save which just won't turn on at all?
Moons_Star
Moons_StarOP•3mo ago
New games, No Issues, Old Saves power goes nuts. One minute they work, the next the breaker blows, The Fuse Vanishes, you cant restart the power, Sometimes the Power starts and just keeps running when NOTHING is connected. Its Weird
sjhoward
sjhoward•3mo ago
>scim Next step. Upload your save here - hovering over this button should tell you where to find your save. Just upload it, then download it, and load the _calculator save it gives you
No description
FICSIT-Fred
FICSIT-Fred•3mo ago
SCIM is the Satisfactory Calculator Interactive Map. It can be accessed via its website: https://satisfactory-calculator.com/en/interactive-map You can also join their discord at https://discord.com/invite/0sFOD6GxFZRc1ad0
[SCIM] Satisfactory - Calculator
Satisfactory helper to calculate your production needs. | Gaming Tool/Wiki/Database to empower the players.
sjhoward
sjhoward•3mo ago
(just the map link, you don't need to join their discord)
Moons_Star
Moons_StarOP•3mo ago
Wait Which one ( My Save File or that link ) ??
sjhoward
sjhoward•3mo ago
you don't need to send anything here download your save file (button is near the one you used to upload it) and load it in game
Moons_Star
Moons_StarOP•3mo ago
Huh???
sjhoward
sjhoward•3mo ago
* Open the map * Upload your save file to the map * Download your new save file from the map * Open your new save file in the game * Hopefully, profit
Moons_Star
Moons_StarOP•3mo ago
Its not letting me. says " File not found "
sjhoward
sjhoward•3mo ago
What are you doing in order the generate that message?
Moons_Star
Moons_StarOP•3mo ago
I uploaded my Save. Downloaded and it said to save it. then said File not found reattempting says Download save game saving changes Clicked Show in folder
sjhoward
sjhoward•3mo ago
that should open your downloads folder
Moons_Star
Moons_StarOP•3mo ago
Renaming the file to not mix it up
sjhoward
sjhoward•3mo ago
it should already end in _CALCULATOR.sav for that reason
Moons_Star
Moons_StarOP•3mo ago
transferred to saved games file. loading Satisfactory now Looks like it saved twice so had to rename it At least now its finally registering the 16 Bio Fuel Generators. Testing other functions. Welp Now Excited photonic matter will not transfer to a storage Now I cant even get it to give me anything at all for testing the systems. errrr changed the converter to make dark matter, went into Advanced game settings to get reannimated Sam, and it wont let me click on it to get the sam.
sjhoward
sjhoward•3mo ago
This is sounding increasinly cursed >verifysteam
FICSIT-Fred
FICSIT-Fred•3mo ago
To verify the integrity of the gamefiles press the button shown below. Read more at this link
Moons_Star
Moons_StarOP•3mo ago
Its in Creative mode ( vanilla via advanced settings ) and its just going bonkers. I will run verify files and see what happens.
sjhoward
sjhoward•3mo ago
these sound like issues which mods could not cause
Moons_Star
Moons_StarOP•3mo ago
Sad part is, its not just me having this issue. My friend lives several states and a full time zone away. And his is doing the same thing.
sjhoward
sjhoward•3mo ago
I'd expect any issues on the host to also cause issues on the client
Moons_Star
Moons_StarOP•3mo ago
He hasnt played on my game. we both have private single player games.
sjhoward
sjhoward•3mo ago
I think, in that case, you must both be misunderstanding something about the game. Because I've seen none of the issues you're describing here before, and the chances of only you and your friend experiencing them completely independently are astronomically low.
Moons_Star
Moons_StarOP•3mo ago
I know. For the life of me I have no idea what caused it.
I woke up, watched some vids, Loaded a steam, Updated the game, started this Creative build save. Spent hours building 6 water pumps, 16 Coal factories, 16 Bio Fuel Generators, A Steel building with windows, and started added details in with Metal Pillars. Both Small and Large and POOF it Broke. He did the same thing testing it on his own game. and It Broke I only saw the update for Doggo Transportation just before he and I started to try working out what might have broken it.
sjhoward
sjhoward•3mo ago
if you drop the save in this thread I can take a look after work, but that won't be for a good 7 hours but maybe someone else with more time will come along in the meantime
Moons_Star
Moons_StarOP•3mo ago
Its not fully rolled back to when it broke. Its kinda halfway into it, due to the auto save. I spent well over 2 hours trying to fix it. relogged 5 times.
I drop a copy of the save here cause yeah I am very well confused. And any help is greatly appreciated. ( And hopefully we get it figured out, cause if others start having this on their old save files, It might be very bad ).
Moons_Star
Moons_StarOP•3mo ago
Mods used in my game are: Doggo Transportation Doggo Loot Collector Super Chainsaw Powered Foundations Vanilla Green House Hover Pack Ultimate All Fluids are Gases Dependencies: Satisfactory Mod Loader
sjhoward
sjhoward•3mo ago
Yep, it's all in the zip 🙂 There's a few more dependencies too
Moons_Star
Moons_StarOP•3mo ago
yeah I think there is 4 more that dont show up on the mod manager. But do when you look at the files.
sjhoward
sjhoward•3mo ago
Actually, just to save some time, if you export your SMM profile and upload it here that'll make life easier
Moons_Star
Moons_StarOP•3mo ago
I tried to click export ( to export a copy of the profile ) and it said INVALID
sjhoward
sjhoward•3mo ago
screenshot? (win+s)
Moons_Star
Moons_StarOP•3mo ago
I have multiple screens I have to get it to my main screen, one sec
sjhoward
sjhoward•3mo ago
ah sorry win+shift+s
Moons_Star
Moons_StarOP•3mo ago
No description
sjhoward
sjhoward•3mo ago
ah yeah take the forward slash out of the name it's illegal in filenames
Moons_Star
Moons_StarOP•3mo ago
And All I wanted to do was learn how to make Beams on a Diagonal.
sjhoward
sjhoward•3mo ago
Loaded up your save & interacted with the power poles poking out of the roof - says there's 3000MW production same when interacting with the big power tower Capacity is showing as 3480, which is also what I'd expect since biofuel generators only burn fuel on demand
sjhoward
sjhoward•3mo ago
No description
Moons_Star
Moons_StarOP•3mo ago
Yeah it should have 3480, did you try to build anything and get it to work tho? At least it finally registered the bio gens as being there. ( it would not do that before ).
sjhoward
sjhoward•3mo ago
I didn't, what did you build which made it trip?
Moons_Star
Moons_StarOP•3mo ago
It was weirdest thing. All I was doing was building T3 power poles and puting them inside of Large Metal Pillars to hide the pole and use the top of it like a Light decoration on the building. They were not even hooked up to power just there for decorations. Okay even more weird. I just loaded the save. Saw a power pole I had placed when trying to fix it. And removed it. Then I deleted the Large metal beams on the left corner where I hid the power ( actual power line ) and its still working.
I also just built a converter and 6 bio gens. added the fuel, turned them on and its all working. Its letting the pipes move stuff from the coverter to the storage without issue. I have no idea what is going on with this game. And yes it is registering the 16 bio mass generators now. Weird part is ... They are not hooked up to the grid. Oh wait, found a power pole i did hook up, when trying to fix it. I still dont get it, Why did it break, start going off the walls bonkers, and now its working again. ?!?!? Ohhh I loaded the wrong save file ( my end right now ). Okay I loaded the right one this time. And its still working. I dont get it. I didnt change anything. I did play around with the beams placements. I am so confused on why it broke and now its working. How ???? Why is the water pipe black ???
Moons_Star
Moons_StarOP•3mo ago
No description
Moons_Star
Moons_StarOP•3mo ago
I am just gonna start over from scratch. This save is cursed !!!

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