Game freezes several seconds after getting teleported to subworlds from Wrath of Gods

Basicly during the Avatar of emptiness fight, when it pulls you in his subworld, my game freezes 4 seconds later same happens with using terminus(after using the dev item to mark avatar as killed), i can enter the "Ascend" dimension, but after 4 seconds, my game freezes these are the last lines of the client.log, so i got 0 info why the game freezes
[14:16:31.200] [Main Thread/INFO] [Terraria]: Entering world with player: NeoSlime, IsCloud=False, Width: 8400, Height: 2400, Evil: 1, GameMode: 2
[14:16:31.837] [.NET TP Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-ArmorReforge/main/build.txt
[14:16:54.804] [.NET TP Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=8.0.0.0, Culture=de-DE, PublicKeyToken=b03f5f7f11d50a3a
[14:16:54.805] [.NET TP Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=8.0.0.0, Culture=de, PublicKeyToken=b03f5f7f11d50a3a
[14:16:54.805] [.NET TP Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=8.0.0.0, Culture=de-DE, PublicKeyToken=b03f5f7f11d50a3a
[14:16:31.200] [Main Thread/INFO] [Terraria]: Entering world with player: NeoSlime, IsCloud=False, Width: 8400, Height: 2400, Evil: 1, GameMode: 2
[14:16:31.837] [.NET TP Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-ArmorReforge/main/build.txt
[14:16:54.804] [.NET TP Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=8.0.0.0, Culture=de-DE, PublicKeyToken=b03f5f7f11d50a3a
[14:16:54.805] [.NET TP Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=8.0.0.0, Culture=de, PublicKeyToken=b03f5f7f11d50a3a
[14:16:54.805] [.NET TP Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=8.0.0.0, Culture=de-DE, PublicKeyToken=b03f5f7f11d50a3a
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