Magic Receiver in Blueprints?
I'm using the Magic Splitter mod, but I'm having trouble creating blueprints with the 'Magic Receiver' buildable.
In the blueprint creator it handles differently from other buildables - I cannot connect it to belts, at all. A little message pops up that says "Buildables in a designer cannot be connected to world buildables" The Magic Receiver is the only one of the buildables of the Magic Splitter mod that behaves this way.
Not sure if it's a bug or a game limitation, but I'd love to see it fixed.
Additionally, is it possible that the Magic Splitter retains the item-setting that's made in the blueprint creator? At the moment when I place a blueprint with the Magic Receiver, it's not retaining the blueprint-assigned item.
2 Replies
A number of modded buildables have been made impossible to build within blueprint designers as there's all sorts of complications involved in making them reliably BP compatible. I'm guessing it's especially complex in this situation and this was the best solution to prevent serious issues.
(Fyi @Andre Aquila <Aquila Industrial> )
Hey Headcase. Yes. Thats it 🙁 the bp designer was crashing the custom building so i had to block it in there.
i will continue trying to make it compatible. Some copy paste for receivers/splitters will be good too. Maybe a button in the ui like the smelters...