Crash when using Underground Belts in a Blueprint
@Andre Aquila <Aquila Industrial> When I've created a Blueprint that has only the input conveyor entrance on it, then go to utilize that Blueprint, it hard crashes the server (and drops the client down to 2-3fps) as it appears to try to add to the blueprint, every single other item that we've built so far in the vicinity.
Wonder if you can recreate it easily on your own? If I remove the Underground Belts Input item from the blueprint, I can use the blueprint without issue.
The goal of this blueprint was to build a larger scale tile-able building around every input that gives it more gravitas for utilizing it than it does by simply putting down a single buildable object. So we would have used the blueprint, then immediately went and built the output before going back and using the blueprint again.
Wonder if you can recreate it easily on your own? If I remove the Underground Belts Input item from the blueprint, I can use the blueprint without issue.
The goal of this blueprint was to build a larger scale tile-able building around every input that gives it more gravitas for utilizing it than it does by simply putting down a single buildable object. So we would have used the blueprint, then immediately went and built the output before going back and using the blueprint again.
