Server side mod wanted for gating player progression by preventing bosses from being spawned
The idea is something that would only allow the world to summon king slime, and eye of cthulu for one week IRL, then later on I can enable the next bosses able to fought.
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I seriously can't find any info about this and don't know if there are solutions that exist for this
Think this suits me https://steamcommunity.com/sharedfiles/filedetails/?id=2563537904&searchtext=npc+control As well as Tshock
going with tshock and npcblocker2 plugin :shappy: https://github.com/Maxthegreat99/NPCBlocker2
GitHub
GitHub - Maxthegreat99/NPCBlocker2: Updated version of NPC Blocker ...
Updated version of NPC Blocker originally made by Olink. - Maxthegreat99/NPCBlocker2