What was supposed to happen
was for the Peashot (actor) to start inside the player actor whenever the Z key was pressed, and start with the introPeashot animation. When it's finished, repeat the mainPeashot animation. And when it touches the ground, transmit the DeathPeashot animation.
(It has to move forward during all this, only stop when it touches something, stopping the movement).
What caused the problem?
The animation and the clones don't appear at all.