KiltK
Kilt3mo ago
Ext

Scorched Guns 2 missing bullet projectile model/texture

I feel so bad for asking about this because I know it's already been a lot of work to get scguns and its dependencies functional but regardless, once you successfully get in the game, the main bullet projectile that most guns fire is invisible. Literally every other effect works completely fine except this one, and its not really a dealbreaker but it kind of bothers me and I can't even find out what causes it. Its hitbox is visible with f3+b but the bullet itself is not. It is visible and works fine otherwise on the same version on forge.
Additionally there also seem to be no 3rd person animations. Which means it could also be a Geckolib issue, though this could be unrelated to the bullet issue.

How to reproduce:
Install Kilt and its dependencies, Scorched Guns 0.5.5, Framework-fabric 0.7.15, Geckolib-fabric 4.8.2, Curios API 5.14.1, and then fire a gun.

Log (not a crash):
https://mclo.gs/xDnfeXJ

Log of the game on a forge instance:
https://mclo.gs/rKmEP6p

I am posting two logs so that they can be cross referenced. The bug doesn't happen on the second, normal forge instance, so whatever causes the issue must be in the first log, I just can't find it.

What I've tried so far: Disabling all sodium quality settings
mclo.gs
1084 lines | 25 errors
mclo.gs
709 lines | 6 errors
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