Game Keeps crashing
i am able to load into the world but every once in a while, seemingly randomly, the game will crash, briefly giving the message:
System.IO.IOException: The process cannot access the file 'C:\Users"user"\Documents\My Games\Terraria\tModLoader\Players\DINGBAT\f24a8be1-2dd2-4e1a-a609-4694084b1f29.map' because it is being used by another process.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable
at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 115
at Terraria.Map.MapHelper.InternalSaveMap() in tModLoader\Terraria\Map\MapHelper.cs:line 2777
at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 207
at Terraria.Map.MapHelper.SaveMap() in tModLoader\Terraria\Map\MapHelper.cs:line 2503
attached are all the mods i have loaded, when i launch the game it does not say that any of them conflict
any help would be appreciated as i currently cant run the game for longer than 20 minutes before this happens. the game is installed on a 2 TB NVMe SSD that has plenty of space remaining and the built in hard drive has nothing installed on it
System.IO.IOException: The process cannot access the file 'C:\Users"user"\Documents\My Games\Terraria\tModLoader\Players\DINGBAT\f24a8be1-2dd2-4e1a-a609-4694084b1f29.map' because it is being used by another process.
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable
1 unixCreateMode)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)at Terraria.Utilities.FileUtilities.Write(String path, Byte[] data, Int32 length, Boolean cloud) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 115
at Terraria.Map.MapHelper.InternalSaveMap() in tModLoader\Terraria\Map\MapHelper.cs:line 2777
at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 207
at Terraria.Map.MapHelper.SaveMap() in tModLoader\Terraria\Map\MapHelper.cs:line 2503
attached are all the mods i have loaded, when i launch the game it does not say that any of them conflict
any help would be appreciated as i currently cant run the game for longer than 20 minutes before this happens. the game is installed on a 2 TB NVMe SSD that has plenty of space remaining and the built in hard drive has nothing installed on it







