WCS Example Repo?
Hello! I am looking at @wAD 's WCS combat framework and love what I seen so far. I was wondering if there's any open source games/code that uses it that I can reference? I am particularly curious on how syncing VFX and animations may work. especially grabbing type attacks that require both characters to be synced up to look correct
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Unknown User•2w ago
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ooooh, this is much more insightful
Thank you!
I guess a core issue I am having right now is:
I have a character controller that handles state management between: Dashing, Blocking, Attacking and I believe stun
I am quite unsure how to ensure that an attack using WCS isn't usuablle when in any state but blockin
One "draft" way is applying status effects as if they are states to the character
and then having every attack ability inherit blocking execution if those states are active
or if WCS offered middleware maybe I could add some logic to check if it's an attack, dash or otherwise ability
I hope this makes some sense?
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and Requirements respectfully