Order respecting Map / Object and <For> component
From what I read, every modern browser (ES2015+) respects insertion order on Object.
Map does it by definition.
Can you tell me how is it the best way to use these with Solid?
I though Map is not supported for tracking reactivity, so my only chance is an order respecting object or two separate data structures (like array + object). Can you confirm this?
And when using an object, what's the best way to do <For> component loops on it? I mean I could do an unkeyed <For> component with Object.values, or maybe I could use Keyed from Solid Primitives.
So far, on simple arrays I had great performance with normal, unkeyed <For> + reconcile() for setting state.
But how does it change with Object.values? If I set the object using reconcile, will the whole intelligent diffing-tracking pass through Object.values + For loop?
Or, since I have the key for "free", should I use Solid Primitives / Keyed instead?
Map does it by definition.
Can you tell me how is it the best way to use these with Solid?
I though Map is not supported for tracking reactivity, so my only chance is an order respecting object or two separate data structures (like array + object). Can you confirm this?
And when using an object, what's the best way to do <For> component loops on it? I mean I could do an unkeyed <For> component with Object.values, or maybe I could use Keyed from Solid Primitives.
So far, on simple arrays I had great performance with normal, unkeyed <For> + reconcile() for setting state.
But how does it change with Object.values? If I set the object using reconcile, will the whole intelligent diffing-tracking pass through Object.values + For loop?
Or, since I have the key for "free", should I use Solid Primitives / Keyed instead?
