Hi Guys, i'm Nikolev and recently i am receiving that error when i starting my game with some mods.
Version: 460533, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: -, IsUsingMods: Yes, IsSaveGameEdited: No
Fatal error: [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 3337] Objects have the same fully qualified name but different paths. New Object: BlueprintAssetHelperLibrary /Script/SML.DefaultBlueprintAssetHelperLibrary Existing Object: BlueprintAssetHelperLibrary /Script/SML.DefaultBlueprintAssetHelperLibrary
The image of mods i am using in Attachment.