Hi all,
I have an exceptionally simple game. All game state is in memory and is managed by a class. In defining this class I have made use of Effect Schema, specifically the Schema Class API.
However, I am finding it difficult to make it work for my use case. I need some of the fields to be mutable and I cannot figure out how best to do it.
I example code is in thread. I don't have Nitro or whatever. Limited characters.
Thanks for any help.