Back in the older versions (mainly used 1.21.114) I noticed the flarial vsync disabler and the vsync disabler in the files have different results. Even though I turned off vsync via the txt file i could still feel a bit of delay and choppiness, whereas the flarial vsync disabler in the uwp versions had significant impact on the performance, not only did it uncap the fps it also made the game feel very responsive. but in the newer GDK versions, i think the flarial vsync disabler is just using the txt file vsync. My question is did the uwp version had a different way of disabling the vsync, if so, i hope it is implemented in the GDK's too. Thanks.
the Flarial Vsync Disabler is the sole purpose I use the client.