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✅ Best way to replicate UnityEngine random range? - C#
C
C#
•
2mo ago
•
13 replies
Poppypie
✅ Best way to replicate UnityEngine random range?
beginner
unity
I
'm rewriting a script from a unity game and it uses the built in Unity Random Range feature
. I want my code to accurately reflect that
, is using rand
(
) good enough or is there something better for the job
?
C#
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