Admincraft

A

Admincraft

Join the community to ask questions about Admincraft and get answers from other members.

Join

Server crashing at random moments

So recently my server has been crashing at random moments. There’s also nothing to see in the console. Here’s a spark profiler https://spark.lucko.me/oDIt8QvVAn I’d really appreciate any help!!! Thanks!...

How to change menu music in my resource pack¿

Im doing a resource pack for my server changing the background and music in the menu, i already got the background working, but sometimes plays the music i put in my resourcepack and sometimes uses the game base tracks. Is there any way to just play the custom tracks?

EasyMC Detector

Hello everyone. Is there any API or plugin to detect EasyMC accounts? I currently have a raider on my server using EasyMC accounts and VPN's to get through, and they are joining through Minehut, which masks their IP address, which prevents me from doing a VPN check. Thanks....

Luckperms is enabling Block_Hunger v1 legacy plugin

so Luckperms is enabling some plugin called "Block_Hunger v1" That plugin doesn't show up on my plugins folder and when i remove luckperms, the block hunger goes away, any set permission i can add to luckperms?

Anti combat-log PvE Mod/Datapack for 1.21?

Hello! Does anyone know of a Fabric mod/datapack that prevents combat logging, specifically one that detects PvE on 1.21?...

Some but not all Users receive error "permisson denied:getsockopt" when trying to join

I'm hosting a fabric 1.21 server on my home computer and im tunneling with playit.gg I have 4 users but 2 of them can't join and they received the error in the title. Everyone's java is up to date ive disabled firewall and the users who cant join did too. I dont know why this is happening I can join and another user can but the others cant. if it matters all mods are server side and only affect server performance thanks...

Can someone help me glean useful information out of my Spark profiler output?

I know enough to run it, but I don't have enough knowledge to actually understand what it's telling me. I'm particularly concerned about mods that might be negatively affecting performance. https://spark.lucko.me/A6GxbQ1z6a...

Use vanilla selectors in commands.

I want to use vanilla selectors like @p in commands, so I tried Psudocommands, but it does not support futher player selectors like [nbt]. My endgoal is to have a player click a hologram, and if they have a certain amount of a item they will be added to a region. Edit: Im running paper, and the plugins should be geyser compatible....

What kinds of (Fabric) mods negatively affect performance the most?

My server is struggling and I want to remove the main offenders. I plan to use Spark to help me identify, but just in general what sorts of mods would hurt performance most? If I had no knowledge I would guess that large world generation mods like Terralith or those that add lots of big structures would negatively affect performance, but I do know that if you pregenerate your world (which I have done), they actually don't negatively affect your performance that much afterwards. So what are the real culprits?...

TRying to test fabric proxy lite, I can't get it to work succesfully

I have a velocity server and two fabric test servers with mods. I configured it like docs state. backend is online mode. OWO lib gave errors but it seems there is a olugin that gives compats for owo lib handshakes. Now when I try to connect to a server, my logs say I just keep bouncing from a server to another.. what could be going wrong?

Port forwarding not working

I followed tutorials, did the windows firewall thing, port forwarded etc, and yet it doesn't work, my friend can't find my server if he puts in the IP I get when I look for it on a browser, so no matter what, he can't even find it, but local host works for me of course

Plugin Remapper

Why is my server remapping all of the plugins? Why would this happen?

is render-distance in server.properties resource intensive even if chunks are pregenerated

is render-distance in server.properties resource intensive even if chunks are pregenerated, my survival server i use 8 but i want to do it 12. i generated chunks already

Survival server tips

I am into the making of a Survival server and i am looking for some tips and recommendations. I want the server to be unique and not be the next copy of a survival server. I have considered and added custom armor sets and custom enchants. I was wondering if adding custom terrain would result in worse server performance and what other things i could add to make the server more unique?

Any good alternatives to DeluxeHub?

DeluxeHub seems to be abandoned. GitHub issues are completely rotted and unanswered. Anyone have any good alternatives that are actively being maintained?

Why is the tps so low?

My server has 24gb of ram. And a Intel core I5 13500.
No description

Server Version Help

this probably sounds like a pretty dumb question to be asking if i'm honest, but my server is on 1.20.1 and i want people on versions higher than 1.20.1 (like 1.21) to be able to join, and still be able to enjoy the same gameplay, would this be through viaversions' viaforwards? or am i just being plain and simply dumb, (also i have 2 servers connected on a velocity proxy) (idk if tha thelps)

I'm using Aikar's Flags for my server but I was wondering if I could replace G1GC with Shenandoah?

I'm not super knowledgeable on the subject, but from what I can gather, Shenandoah is a superior garbage collector. I don't remember where I got it from, but the arguments I have for my client arguments uses Shenandoah, so now I'm wondering if I can use it for the server as well. The following are the arguments given by Aikar's Flags. What would I need to remove and add to get rid of G1GC and add Shenandoah? java -Xms8192M -Xmx8192M --add-modules=jdk.incubator.vector -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -jar server.jar --nogui...

Is -server argument still used?

I'm reading a reddit post about server lag optimizations and one of the things that it says is start your arguments with -server as that makes sure that the server is using the server virtual machine which helps performance. This guide is 6 years old though, and Aikar's Flags doesn't include -server so I was wondering if this is outdated now.