Open Brush, Open Blocks, Icosa Gallery

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Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush, Open Blocks and Icosa Gallery. Open source creative tools. VR & not-VR

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OpenBrush is not finishing loading (and therefore does not open)

Hi, OpenBrush is not opening, and with that, I mean it keeps stuck at the 'loading page'. Is there a maximum of MB which it can handle or specific files which gives an error? I have attached the screenshots of the folders and files Thank you! ♥️...
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Missing upload to Icosa option

I am trying to upload my sketch to Icosa, but the only upload option I have is to upload to Sketchfab. Is there something else I need to do to see the Icosa option? Using it through Steam on an HTC Vive...

Dropper gets permanently stuck on one color

I've had a problem lately where my dropper stops registering new colors. I don't know when or why it happens, just that eventually it will. I'm not even sure if the color it gets stuck on is one I had been using. Reloading doesn't fix the problem. If I start a new sketch it will fix itself, but my afflicted sketches are effectively hosed. I live in fear, please help!

Starting position on Quest

I'm not sure what I did, but even though I'm in the center of my guardian (stationary, not roomscale), every time I launch Open Brush, I seem to be about 1 meter to the right of the center of the main area. Where is this stored, and how can I reset it?

Issue with quality settings

Hi, I Updated Open Brush recently and i experienced a problem with the quality settings. When i try to change visual quality, the screen becomes white when the cursor is placed to medium quality, the other visual settings seem to work properly. (see linked video) Advanced mode and Experimental mode are enabled, and I use a .cfg file to tweak some features, here is mine :...

3d Model previews get messed up when you switch tabs in the Media Library

I initially thought this was introduced by the new folder browsing feature but it happens in 2.7 release also. Appears to be Quest only but I can reproduce it in the editor by switching to Android as a build target to Android.

Performance issues on 2.4

Hi, I Updated Open Brush recently and i have several issues : -When i am working, the app has frequent and random frame rate drops, and the scale resets to his maximum range, without using any button or joystick on any controller. (see linked video) Advanced mode and Experimental are enabled, and I use a .cfg file to tweak some features, here is mine :...

Overlapping panels on Quest

In 2.7.15, the "More" and the "Tools" panels overlap slightly by default (in advanced mode).

Missing labels on Q1 until I chose a language

I recently loaded 2.7.15 on my Q1, which I hadn't used for a while. Almost all of the text labels were blank (it actually showed a small circle), except for the labels under the "More Options" (the one with the icon of the elipses) from the Menu Panel. Once I chose English (or a different language), the labels loaded. fyi @mikesky...

Jittery Response on Rift S

hi i'm having a problem on a Rift S where open brush is extremely jittery and when i'm drawing it will shoot a line straight down to the floor every few seconds. Every other game I have played gives me no issues. Any Fixes? gpu: RTX 4090 cpu: i9-13900K...

Transform on startup facing the left

Quest Standalone: When you enter the app, you aren't facing the logo and the transform on spawn is facing left.

Mirror Bug with the 3D printing Brush

On Quest standalone when you 're on the opening screen and environment and use the mirror and 3d printing brush it changes the 3D skybox to a bright background and the brush strokes are semi transparent to full transparency depending on the angle at which you view the sketch. Sometimes when you disable the mirror, the skybox goes back to normal.

Selection issues

Default version, Rift S (new logo). Advanced mode. Created a multimirror object (streamers) copied and rebrushed the copy to (dots). Moved off center Switched to standard mirror mode...

Large Mesh Export Bug

Large mesh exports result in brush strokes missing. Config file for large mesh is set to "false". FBX is fine, GLB's are not.

Merging one sketch into another causes issues if the total number of layers exceeds 7

The UI doesn't allow you to access anything beyond the 7th layer

How to fix the error (OVR25027186)

Hi all! How to fix the error (OVR25027186)...
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Most of PNG and JPEG do not open, showed as (X)

Is there any specification of what file resolution has to be when adding files through LOCAL FILES? Some of the very large JPG 6000x4000 opens fine while some smaller ones doesn't. Some PNG opens and some not. All are under 10MB. Actually some are less than 1MB. Seems random. Has anyone found a workaround or specifics on file type?

Imported videos are very small in size.

Official PC build: Beta videos no longer show a preview of the video but a refresh icon. 🔄 When you load the video file its extremely small on import and can hardly be seen but will expand once you find it. Happens for mp4 and webm vids.