public class Character
{
public string? Name { get; set; } // In-game identifier.
public Guild? Guild { get; set; } // In-game guild identifier.
public Character(string Name)
{
this.Name = Name;
}
public Character(
string Name,
Guild Guild,
)
{
this.Name = Name;
this.Guild = Guild;
}
}
public class Character
{
public string? Name { get; set; } // In-game identifier.
public Guild? Guild { get; set; } // In-game guild identifier.
public Character(string Name)
{
this.Name = Name;
}
public Character(
string Name,
Guild Guild,
)
{
this.Name = Name;
this.Guild = Guild;
}
}