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FAQ
The Usage FAQ has solutions to most issues, please search through it for your issue and follow the General Troubleshooting Steps: https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQAny error mentioning "cloud file provider" or OneDrive somewhere OneDrive is a default cloud backup service enabled by default on Windows computers. It controls the My Documents folder, which is where tModLoader saves files. If it has an issue, it can prevent the game from launching, see https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#windows-10-onedrive for more information. Can't join multiplayer We are still investigating, but most say that https://answers.microsoft.com/en-us/windows/forum/all/23h2-has-changed-the-firewall-and-id-like-to-know/369b4c73-2b20-4082-8acf-cf5cd787a37f works to fix the issue. Save Data File Issues If you are running into issues migrating to 1.4.3-legacy, you will likely find solutions here: https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#save-data-file-issues TML Issue Flowchart (v4):
Some things not in the FAQ above can be found in this flowchart. Click on the link or "Open Original" to see the image in full resolution: https://i.imgur.com/ChkZpD0.png~= Links referenced in Flowchart =~ Controlled Folder Access:
https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#controlled-folder-accessUnauthorizedAccessException:
https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#systemunauthorizedaccessexception-access-to-the-path-is-deniedMigrate Everything From 1.3 to 1.4:
https://github.com/tModLoader/tModLoader/wiki/tModLoader-guide-for-players#migrate-everything-from-13-to-14
World not saving changes or crashing when saving
I've made a build of tModLoader that might help us identify this issue, if you want to give it a try, please visit and read https://discord.com/channels/103110554649894912/1216931304709427242SoundEffect.Dispose Error
If you see the following error, disable the TerrariaAmbiance mod. System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Xna.Framework.Audio.SoundEffect.Dispose()Unframed tiles
If you see tiles that look like they aren't adapting to their neighbors as they should, your issue is likely the Nitrate mod.Natives.log - An assembly specified in the application dependencies manifest (Microsoft.NETCore.App.deps.json) was not found
Check C:\Program Files (x86)\Steam\steamapps\common\tModLoader\dotnet\shared\Microsoft.NETCore.App\8.0.0 folder, make sure it has 184 items in it. If it doesn't, your antivirus might have quarantined some files or the dotnet install was incomplete for some reason. Delete the dotnet folder and try launching again.If your issue is not solved by the above, please post your log files in your thread after explaining your issue. Post Logs
In Steam right click on tModLoader in the library, then hover overManageand click onBrowse local files. In the folder that appears findtModLoader-Logsand open that folder. Inside that folder are the logs files. Select them all except the Old folder and drag them into your thread. If you need a visual guide to this process watch this: https://user-images.githubusercontent.com/4522492/265850016-3f4efa43-753f-4733-b630-ba85e711340c.mp4
