Answer for the multiline trigger
Answer for the multiline trigger question above in this thread
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demonnic•552d ago
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demonnic•552d ago
picture of the trigger, and the xml you can copy and paste into the trigger editor to have it yourself to review
for anyone following along
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demonnic•552d ago
what it looks like in action.
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More PostsIf they re copies then they should beIf they're copies then they should be firing. I thought you were editing triggers in one profile, exOdd map room IDname widget positioningI assume that is (0,0) then? I had to drag it elsewhere. Now it vanishes when rooms are deselected, It may wait one second on some devicesIt may wait one second on some devices, tough to say. There is a hook in the programming that when MXP wikiIt's not a lot, but it at least helps with a simple and complex option for those wanting to make surNo worries thanks for taking the timeNo worries, thanks for taking the time! Right now I'm trying to isolate the difference between messaDiscord Rich Text Prescence?yeah, still working on this. I have been able to get `Game using a custom Discord server. Invite URLWell with the spell checking enabled IWell, with the spell-checking enabled I was pointing out that, so the user could tell that a word waMSDP Sub Tables@Fuligin ?I am also interested in this problemIncluding things from luarocks can be difficult, especially if you're trying to support all three OSkill aliasand I don't think what you typed is necessarily easier than inputting it in two spots. But we may ju.you can click and drag this window to another side, make it pop out, or click the X on the far rightRooms dialogThe room number in the centre of the Room Exit is the Id of the room you are setting the exits *from