@hanprogramer There's a nice repo called ComputeSharp that turns your C# into compute shaders and ru
@hanprogramer There's a nice repo called ComputeSharp that turns your C# into compute shaders and runs them with dx12 https://github.com/Sergio0694/ComputeSharp
GitHub
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers!
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