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foreign-sapphire

Witcher 3 low fps

Hi guys. I have tried the witcher on linux but it doesn't work. After i launch the game i have only 30 fps and i don't know why. I have tried whit medium and high settings and still 30fps and the GPU usage is around 40-50%. I'm using proton experimental bleeding edge. dlss has been enabled same fps on every option of dlss RTX is disabled My environment Variables: DXVK_ASYNC=1 VKD3D_CONFIG=dxr11 RADV_PERFTEST=rt PROTON_ENABLE_NVAPI=1 VKD3D_FEATURE_LEVEL=12_1 GPU: RTX 2060 mobile CPU: Intel Core i5-9300H (8) @ 4.1 GHz RAM: 16GB
6 Replies
foreign-sapphire
foreign-sapphireOP3y ago
optimistic-gold
optimistic-gold3y ago
Are you sure that vsync is disabled in settings?
foreign-sapphire
foreign-sapphireOP3y ago
Yes
extended-salmon
extended-salmon3y ago
what launch arguments did you use?
foreign-sapphire
foreign-sapphireOP3y ago
DXVK_ASYNC=1 VKD3D_CONFIG=dxr11 RADV_PERFTEST=rt PROTON_ENABLE_NVAPI=1 VKD3D_FEATURE_LEVEL=12_1
extended-salmon
extended-salmon3y ago
I mean stuff like -dx11 etc. I have tried to launch it with your arguments and without them, but did not see much difference otherwise. The game ran really well maxed out without raytracing during cutscenes but when there are many thing on the screen during normal gamplay (so no cutscenes), the game has not so good performance. My specs are: AMD Ryzen 7 5800X (16) @ 3.800GHz NVIDIA GeForce RTX 2070 SUPER driver: nvidia-open 525.60.11-3 The lows were around 40-45 Considering how bad it runs on Windows, after some fast bleeding edge Proton patching (it didn't even launch on Linux until now), I would say DX12 performance is just this bad. :shrug4: but I might be wrong On Windows I could get around 110-120 fps on this setup on 1080p Here it crashes when RTX is enabled it even did so on Windows ocassionally and with ray tracing I could get tops around 35 fps with maxed out DLSS, so a joke

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