for (let round = 1; round <= this.GAME_ROUNDS; round++) {
for (let player of this.players) {
this.startTurn();
console.log(`starting turn for player in round ${round}`);
console.log("" + player);
rl.question("What do you want to do now? (F) Forge / (H) Heroic feat",
(answer) => {console.log(`excellent choice that ${answer}, but this isn't implemented yet`)});
}
}
for (let round = 1; round <= this.GAME_ROUNDS; round++) {
for (let player of this.players) {
this.startTurn();
console.log(`starting turn for player in round ${round}`);
console.log("" + player);
rl.question("What do you want to do now? (F) Forge / (H) Heroic feat",
(answer) => {console.log(`excellent choice that ${answer}, but this isn't implemented yet`)});
}
}