Hello! As Theo says all the time. We are builders and the best way to get better is by building more stuff. I want to keep practicing building fullstack projects so I decided to create a small game, but I have a few questions if anyone can help: I want the game to be pretty simple since I've done only two small fullstack projects (I only do FE at my job). The idea is to make a game for my friends to play (10 players give or take) in which you have a character with some stats like an RPG and you can decide to fight a couple of times a day. The fights auto resolve and you should be able to fight NPCs or other players. To avoid snowballing the fights would be somewhat random but with more chance to win the better your level / gear is.
My question is: How do you think I should approach this?
My plan is to use Next JS (for frontend and backend) with Typescript and Tailwind, Prisma with PostgreSQL. What do you think I should have in mind? I think this would be my first really somewhat big project so any help will be appreciated
If you want more details of how the game works let me know