Hello, i'm trying to change a value of a table during runtime. I have a unity object called manager that is the main, which in turn contains a class called unit, unit contains a list with costumes, along with all the options in a table, where of inside there is a simple bool which i'd like to change from ALLOWED to DISABLED and vice versa, however when i try to access this during runtime it tells me that the object I try access doesn't exit even if i know it's there and, simplified it's something like this
var example = Manager.unit.costumeMap[0]; example.costumeTable.usingType = Manager.costumeTable.USING_TYPE.ALLOWED;
var example = Manager.unit.costumeMap[0]; example.costumeTable.usingType = Manager.costumeTable.USING_TYPE.ALLOWED;