HGL
harsh-harlequin
Mac MIni M2/Crossover/Heroic/RL - no nameplate (help)
New Mac Mini m2, playing Rocket League, no nameplates are showing. I have found several reddit threads, etc, and tried several things, but none have worked. Hoping someone here can point me in the correct direction.
I am running the Latest Crossover, with Heroic Bottle, set for Win 7 x64. I am not running anything through Steam, I have seen some threads referencing that, but I don't have RL via steam, so couldn't figure this out.
Not sure what to attempt next, but would really like the nameplates, as it's near impossible to play without them.
troubleshooting attempts: 1. Changed from Wine - Crossover 22.01 to 21.00 2. Tried to disable DXVK (in my Heroic bottle from Crossover) in both attempts above, saw no change 3. Tried to go down a version of DXVK by replacing the files in the /windows/system32 folder for my bottle 4. with and without DXVK enabled in attempt 3 Thanx for any suggestions/thoughts
troubleshooting attempts: 1. Changed from Wine - Crossover 22.01 to 21.00 2. Tried to disable DXVK (in my Heroic bottle from Crossover) in both attempts above, saw no change 3. Tried to go down a version of DXVK by replacing the files in the /windows/system32 folder for my bottle 4. with and without DXVK enabled in attempt 3 Thanx for any suggestions/thoughts
31 Replies
wise-white•3y ago
https://www.codeweavers.com/support/forums/general/?t=27;msg=244794;forumthreadcurPos=50#c53
https://github.com/KhronosGroup/MoltenVK/issues/1403#issuecomment-1139358987
GitHub
reporting moltenvk/vulkan errors in games · Issue #1403 · KhronosGr...
would it be acceptable to have a place somewhere on moltenvk's github account to report errors found in games ? it could be as a general issue, or on moltenvk discussion forum as a thread a...
wise-white•3y ago
Sounds like all you can do is waiting for an improvement
harsh-harlequinOP•3y ago
thnx, i have seen that. I am just confused, as other threads say its not a codeweavers issue, but a DXVK issue. but that hasn't been updated since 8/2022...prior to that, it got regular updates nearly monthly... just hoping for a miracle i guess
wise-white•3y ago
It is a not DXVK issues actually, it is a MoltenVK issue that Crossover/Wine uses to run Vulkan apps on Metal since Vulkan is not natively available on Apple systems.
And Metal api has shortcomings compared to Vulkan /DX12.
It sits on a place that it is kinda like d3d11/ogl4 in some aspects but also has features that maps 1:1 to Vulkan/D3D12.
When that 1:1 mapping doesn't happen and api doesn't expose a similar thing also things gets awkward like this.
harsh-harlequinOP•3y ago
oh, wow, thank you so much for that detail. I really didn't understand. I guess all this chasing I was doing was for nothing. so, until MoltenVK has fixed it, nothing I do will change that? so, just sit and wait for now?
wise-white•3y ago
That is what i get from the threads above as people also mention Rocket League nameplate issues.
Tho you mentioned that it still happens without DXVK, which is weird.
harsh-harlequinOP•3y ago
yup, I can turn that off for the bottle, and i still have the issue. couldn't figure out a way to turn it of on the Heroic launcher
wise-white•3y ago
https://www.codeweavers.com/support/forums/announce/?t=24;mhl=243826;msg=243826
One of the more exciting features of Wine 6.0 is the Vulkan backend for wined3d. This feature is on by default on macOS for 64-bit Direct3D 10/11 games if DXVK is not enabled.
wise-white•3y ago
No wonder
If there is a toggle etc that makes you using wined3d OpenGL you likely won't have that issue
As wined3d Vulkan hits the same MoltenVK issue that DXVK hits
harsh-harlequinOP•3y ago
i see nothing to use OpenGL within Crossover
wise-white•3y ago
You can try Wine Manager of Heroic as iirc it works on Mac as well
So you can have wined3d ogl there
harsh-harlequinOP•3y ago
oh my...do you have alink to a wiki or something that would explain that procedure?
wise-white•3y ago
No need for a link
On the left side of Heroic you should see Wine Manager
Then after you download a build, you go to game setting page of that game and select that Wine version to run with it
harsh-harlequinOP•3y ago

wise-white•3y ago
Wine Staging MacOS
harsh-harlequinOP•3y ago
ok, i made that change, how do i choose opengl over d3/vulkan
wise-white•3y ago
If you didn't click to anything like update dxvk etc it might be on GL by default
Just try to run the game
Those dxvk settings etc are still on game settings page btw
Disable them if enabled
At least on Linux Heroic it is like that
harsh-harlequinOP•3y ago

harsh-harlequinOP•3y ago

harsh-harlequinOP•3y ago
thats all i have
wise-white•3y ago
Ok, auto install dxvk is turned off
Not ticked
harsh-harlequinOP•3y ago
it should be ticked?
wise-white•3y ago
No
harsh-harlequinOP•3y ago
oh..ok
wise-white•3y ago
Using Vulkan in that game ( either wined3d Vulkan or DXVK )= missing nameplates
harsh-harlequinOP•3y ago
i just tried with these settings...still no nameplates
wise-white•3y ago
WINE_D3D_CONFIG=renderer=opengl
Set this as an env variable
In the first pic there is a section for that
Wined3d config part is the var itself
renderer=opengl is the valueharsh-harlequinOP•3y ago

harsh-harlequinOP•3y ago
the game will not run now...it acts like its going to start, then after about 30 seconds, the heroic launcher shows back up
wise-white•3y ago
Meh, you need some MacOS expertise here then. Btw is this still set to your earlier Bottle/Prefix?
If that is the case, you might wanna try with a newer one
harsh-harlequinOP•3y ago
thnk you so much for your help...I can't express it enough
im not sure how to make a new prefix...im trying to not use the Crossover bottle...