❔ Referring to a file in C#

Hello, I have a file (.shader) in my Solution directory, however I'm trying to refer to it in code, I have tried
        void Start()
        {
            fileEntries = Directory.GetFiles(@"D:\BorderLandsMod");
            foreach (String file in fileEntries)
            {
                if (file == "LoveShader.shader")
                {
                    Shader shader = file;
                }
                else
                {
                    return;
                }
            }

However, that returns Cannot implicitly convert from type 'string' to 'unityEngine.Shader. Any help would be relaly appreciated!
image.png
image.png
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