Quick Help with some basic things x)
public class Destroy : MonoBehaviour
{
public GameObject Square;
// Start is called before the first frame update
void Start(){
Square.SetActive(true);
}
// Update is called once per frame
void Update(){
if(Input.GetKeyDown("up")){
Square.SetActive(true);
}
if(Input.GetKeyDown("down")){
Square.SetActive(false);
}
}
}public class Destroy : MonoBehaviour
{
public GameObject Square;
// Start is called before the first frame update
void Start(){
Square.SetActive(true);
}
// Update is called once per frame
void Update(){
if(Input.GetKeyDown("up")){
Square.SetActive(true);
}
if(Input.GetKeyDown("down")){
Square.SetActive(false);
}
}
}i tried that still doesn't work