client.channels.cache.get(game.channel)?.permissionOverwrites.set([
{ id: guildId, deny: ["ViewChannel"] },
...game.players.filter(a => !game[`player_${a}`].name.startsWith("Player") && game[`player_${a}`].status === 'Alive').map(a => ({ id: a, allow: ["SendMessages", "ViewChannel", "ReadMessageHistory"], deny: ["AddReactions", "AttachFiles"] })),
...game.players.filter(a => !game[`player_${a}`].name.startsWith("Player") && game[`player_${a}`].status === 'Dead').map(a => ({ id: a, allow: ["ViewChannel", "ReadMessageHistory"], deny: ["SendMessages", "AddReactions", "AttachFiles"] }) )])
client.channels.cache.get(game.channel)?.permissionOverwrites.set([
{ id: guildId, deny: ["ViewChannel"] },
...game.players.filter(a => !game[`player_${a}`].name.startsWith("Player") && game[`player_${a}`].status === 'Alive').map(a => ({ id: a, allow: ["SendMessages", "ViewChannel", "ReadMessageHistory"], deny: ["AddReactions", "AttachFiles"] })),
...game.players.filter(a => !game[`player_${a}`].name.startsWith("Player") && game[`player_${a}`].status === 'Dead').map(a => ({ id: a, allow: ["ViewChannel", "ReadMessageHistory"], deny: ["SendMessages", "AddReactions", "AttachFiles"] }) )])