✅ Modify embedded resources at runtime
Is there a way to modify an assembly's own embedded resources? I'm not looking into physically changing the file, but (ideally) just virtually change what it produces, when an embedded resource is requested.
The context here being that I'm interfacing with a third party component which reads data only from an embedded resource, but I want to feed it data that is generated at runtime - it has no other way (that I know of) to interface with my project, other than through reading of embedded resources.
While the "third" party component is technically developed in-house, it's from a closed off development team, and they said they have no resources to devote to changing this behavior. So I'm not sure what else I could do.
Unfortunately, this is .NET Framework 4.8, so I don't have some newer features available to me.
Any ideas?
The context here being that I'm interfacing with a third party component which reads data only from an embedded resource, but I want to feed it data that is generated at runtime - it has no other way (that I know of) to interface with my project, other than through reading of embedded resources.
While the "third" party component is technically developed in-house, it's from a closed off development team, and they said they have no resources to devote to changing this behavior. So I'm not sure what else I could do.
Unfortunately, this is .NET Framework 4.8, so I don't have some newer features available to me.
Any ideas?
