Keep chunk loaded

Hello! Currently running a minigames sever, I'm which all the minigames are in the same map, players play the first one and are teleported to the next one. However I have seen a lag spike in that teleport.

I think one issue is related to the new chunk being loaded server side. I would like to know how to keep the chunks of the minigame areas loaded, so the server doesnt have to unload and load everytime a game is played? I'm using puffer fish for the server
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