let circles = 0;
const circleCoordinates = [];
function onClickFunc(){
circles++;
circleCoordinates.push({circles : {x: mouseX, y: mouseY}});
console.log(circles); // doesnt create circles1 and etc, just circles obj
}
let circles = 0;
const circleCoordinates = [];
function onClickFunc(){
circles++;
circleCoordinates.push({circles : {x: mouseX, y: mouseY}});
console.log(circles); // doesnt create circles1 and etc, just circles obj
}