SMP World and End
H there, I am planning on building an SMP-focused server and I am wondering what would be the best for it, in your opinion.
As for the world, or the whole server in general, do you think it would be nice to restart it every few months? I ran a server with not a big player base (max 20?) and they all eventually got bored due to the lack of things to do after "beating" the game. Along with that I might add some sort of overhaul to the game but that comes at the cost of throwing away the vanilla experience.
As for the end, early players tend to just empty the whole end of elytras, or at least that's what happened to me, even after resetting the end they just do it again and create an elytras monopoly. Would you rather just keep resetting it or make an alternative way to obtain elytras or enter the end (maybe taking advantage of the overhaul?).
As for the world, or the whole server in general, do you think it would be nice to restart it every few months? I ran a server with not a big player base (max 20?) and they all eventually got bored due to the lack of things to do after "beating" the game. Along with that I might add some sort of overhaul to the game but that comes at the cost of throwing away the vanilla experience.
As for the end, early players tend to just empty the whole end of elytras, or at least that's what happened to me, even after resetting the end they just do it again and create an elytras monopoly. Would you rather just keep resetting it or make an alternative way to obtain elytras or enter the end (maybe taking advantage of the overhaul?).