Error [ShardingReadyDied]: Shard 0's process exited before its Client became ready.
at Shard.onDeath (C:\code\node_modules\discord.js\src\sharding\Shard.js:171:16)
at Object.onceWrapper (node:events:629:26)
at Shard.emit (node:events:514:28)
at Shard._handleExit (C:\code\node_modules\discord.js\src\sharding\Shard.js:421:10)
at ChildProcess.emit (node:events:514:28)
at ChildProcess._handle.onexit (node:internal/child_process:291:12) {
code: 'ShardingReadyDied'
}
Error [ShardingReadyDied]: Shard 0's process exited before its Client became ready.
at Shard.onDeath (C:\code\node_modules\discord.js\src\sharding\Shard.js:171:16)
at Object.onceWrapper (node:events:629:26)
at Shard.emit (node:events:514:28)
at Shard._handleExit (C:\code\node_modules\discord.js\src\sharding\Shard.js:421:10)
at ChildProcess.emit (node:events:514:28)
at ChildProcess._handle.onexit (node:internal/child_process:291:12) {
code: 'ShardingReadyDied'
}