to throw an error if the user did something wrong. But what to throw if something unexpected happend, like a 500 to my own api.
I thought maybe the normal
Error
Error
but it isn't handled by the
ChatInputCommandError
ChatInputCommandError
Event. I want the user to get a error message in chat, so I need to use the interaction. Do I have to throw something else? Or do I have to listen to another event?