Server keeps crashing due to entities, can't find out why
So i'm running a minecraft 1.20.1 purpur server inside a docker container. The server was running well at first, but since this week i've seen alot of crashes due to a high entity count. I've used spark to create profiles, and it was showing 1800 loaded entities at time. When a certain player entered the game, the entity count nearly doubled (from 1000 to 1800). I can't however find out where these entities are coming from. When i'm present in the region of that player, the f3 menu only shows 60 entities being loaded. When i look in the regions using the spark viewer alot of random regions where no players are present are also loading entities. How is this possible?
Server info
Server info
- Purpur 1.20.1 build 2060
- Running inside itzg docker container
- Shared VPS, we got 4 cores from the 64 cores. Hosting provider is Portainer
- Sim distance: 10, view distance: 10
- Only 2-3 players online at the moments of crashing. No crazy farms or redstone contraptions have been built yet