❔ Storing static data
I'm working with lots of static data (best example I can think of are items in a game), would you store this data in a struct, static classes, or what?
I'm mainly looking for performance and best practices. How would you implement this? I'd appreciate some keywords I could google as well, not sure what to search for this.
I'm mainly looking for performance and best practices. How would you implement this? I'd appreciate some keywords I could google as well, not sure what to search for this.