❔ Mapping common primitive types with protobuf & grpc
I have a bunch of generated classes from proto that contain semi-pritmitive data types, for example Vector3. In every project I have to define (copy-paste) mapping code from the generated proto Vector3 to the proto Vector3.
Are there any best practices doing this kind of stuff? I found auto mapping libraries but those still require me to define a mapping and I'd be repeating the mapping definitions in every project where I use the generated files.
Are there any best practices doing this kind of stuff? I found auto mapping libraries but those still require me to define a mapping and I'd be repeating the mapping definitions in every project where I use the generated files.
