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C#•3y ago•
16 replies
MrZone

❔ Flip GameObject with Parent

Yo im using an GameObject for my Mele range, and i wanted to do it flip with my parent but my code is not working, i miss some transform. but idk how to use it on my script idk

i tried this code (i use it on my spriterenderer, i changed the "spriterenderer." but i let it for the example)
    void Flip(float _velocity)
    {
        if (_velocity > 0.3f)
        {
            spriteRenderer.flipX = false;
        }
        else if (_velocity < -0.1f)
        {
            spriteRenderer.flipX = true;
        }
    }
    void Flip(float _velocity)
    {
        if (_velocity > 0.3f)
        {
            spriteRenderer.flipX = false;
        }
        else if (_velocity < -0.1f)
        {
            spriteRenderer.flipX = true;
        }
    }


after it was not working so i used this:
gameobject.transform.setparent()

but still no idk
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