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The Iris ProjectTIP
The Iris Project•3y ago•
7 replies
chippchirp

Connected Textures Inconsistency w/ Complementary Unbound

It's exactly what it looks like; latest version on Fabric, Continuity, Sodium, and Iris (updated everything today just to be sure).

Seems to only occur where sunlight falls, but works perfectly fine in unlit areas/shadows.

Other shader packs don't seem to have this issue, nor does the vanilla lighting. I really like the look of complementary and with how popular it is, I was also wondering if this was a well known and/or old issue.

Any help would be appreciated :)
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